- David "Skinny Devil" McLean
Originally published at Insane Guitar
2002
This month’s installment of "Insanity 101" has little to do with
shredding; more to do with charging up your creative energy. Let’s take a
look at some classic Western masters of music.
There have been many composers who have used formalized systems as
tools for composing. They range from serious and often complex
methodologies (Schoenberg, Cage, etc.) to little games that toy with
numbers or letters (Bach, Mozart, Stadler, etc.). One game I’d like to
talk about today is one attributed to Mozart.
Wolfgang Amadeus Mozart (1756–1791) was a jolly fellow and had a certain
fondness for not only gambling and drinking, but for (musically)
playing with names and numbers and math puzzles. One such game (perhaps
not really invented by Mozart, but one he certainly would have enjoyed),
published in 1792, was called "Musikalisches Würfelspiel" (Musical Dice
Game). The specifics of this game (like Kimberger’s "The Ever-ready
Composer of Polonaises and Minuets", published some 30-odd years
earlier) can get a bit tedious to describe, so we’ll play a dumbed-down
version of it here.
First, we’ll use our system not for composing entire pieces of music,
but just for little 16 bar exercises. Whether these exercises will focus
on blazing scales, shred-fest arpeggios, or simple melodies is up to
you. We’ll break each section up into 1-bar "themes" (a melody, scale
fragment, or arpeggio) and go from there.
Next, you need to compose and write out simple 1-bar themes….try 6 of
them to start. Now assign a number to each one. Then you’ll need to get
one standard 6-sided die (that is singular for dice, right?).
The game is simple: Roll the die and jot down the number. Do this 16
times. Now, say your sequence is "1, 6, 3, 4, 2, 5, 2, 4, 6, 1, 3, 1, 5,
1, 4, 2" – you simply play each theme (smoothly and without hesitation) in the assigned order.
When you get comfortable with this one, try using 2 dice and 12 themes.
In later installments of "Insanity 101", we’ll discuss other games (like
Bach’s Tone Painting and another game of Mozart’s, often called
"Musical Game in C"), but for now, immerse yourself in this game and see where it takes you.
See you next time!
The one-die version will give a random mix of your 6 themes, but a two-dice version will be weighted toward themes 6, 7 and 8 and away from 2,3,11 and 12. Theme 1 will never turn up at all!
ReplyDeleteExcellent points, Jamie!
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